Sculptural Surprises
One of the most interesting things about Second Life is that every time I log in I am able to have a different experience.And that's doubly true because my next door neighbor builds . . and I never know what she's going to build.
Where I use Second Life as a way to attend meetings I could not get to otherwise, to interact with a wide variety of people and to just zone out sitting next to a virtual duck pond, my neighbor Teeg creates And does so on a massive scale.
Yesterday I had two meetings both help entirely within Second Life and then I crashed out, which is fairly unusual for me lately with the improvements in my computer and Second Life's servers. When I signed back in later I looked at the plot of land next to mine to find this very tall very blue floral sculptural piece on Teeg's lawn.
It got me thinking of what it would look like when it's completed and the possibilities of what one could do with it in combination with a fountain or subtle lighting or softening landscape.
The charm of sculpture in Second Life is although it is created by manipulating basic geometric shapes (prims which is short for primitive shapes like cubes, cones etc) and visible on your screen, it's also possible to get a 3D view by moving - walking or flying or just moving your camera - around the creation and getting a 360 degree view.
This makes Second Life a wonderful place to experience wonderful artistic creations, from the most primitive beginner level to the most sophisticated interactive pieces done by those who have mastered scripting and advanced textures.
And the imaginative leap Second Life allows us is that we can place a piece of sculpture next to a waterfall, or float it on a cloud, to give us a totally unique experience not possible in the physical world. No rust, corrosion or danger from the elements ensues and we can move it with a mouse click.
Voila.
Now the question is - where will this creation end up next - and in what form?




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